kingdom.txt 2.2 KB

12345678910111213
  1. Hamlet,1,1,0,0,0,0,You may discard a card; If you do\, +1 Action. You may discard a card; If you do\, +1 Buy.,\N,35,2
  2. Fortune Teller,0,0,0,2,0,0,Each other player reveals cards from the top of his deck until he reveals a Victory or Curse card. He puts it on top and discards the other revealed cards.,\N,163,3
  3. Menagerie,0,1,0,0,0,0,Reveal your hand. If there are no duplicate cards in it\, +3 Cards. Otherwise\, +1 Card.,\N,35,3
  4. Farming Village,0,2,0,0,0,0,Reveal cards from the top of your deck until you reveal an Action or Treasure card. Put that card into your hand and discard the other cards.,\N,35,4
  5. Horse Traders,0,0,1,3,0,0,Discard 2 Cards,When another player plays an Attack card\, you may set this aside from your hand. If you do\, then at the start of your next turn\, +1 Card and return this to your hand.,99,4
  6. Remake,0,0,0,0,0,0,Do this twice: Trash a card from your hand\, then gain a card costing exactly {1c} more than the trashed card.,\N,35,4
  7. Tournament,0,1,0,0,0,0,Each player may reveal a Province from his hand. If you do\, discard it and gain a Prize (from the Prize pile) or a Duchy\, putting it on top of your deck. If no-one else does\, +1 Card +{1c}.,\N,35,4
  8. Young Witch,2,0,0,0,0,0,Discard 2 cards. Each other player may reveal a Bane card from his hand. If he doesn’t\, he gains a Curse.,Setup: Add an extra Kingdom card pile costing {2c} or {3c} to the Supply. Cards from that pile are Bane cards.,163,4
  9. Harvest,0,0,0,0,0,0,Reveal the top 4 cards of your deck\, then discard them. +{1c} per differently named card revealed.,\N,35,5
  10. Horn of Plenty,0,0,0,0,0,0,When you play this\, gain a card costing up to {1c} per differently named card you have in play\, counting this. If it’s a Victory card\, trash this.,\N,7,5
  11. Hunting Party,1,1,0,0,0,0,Reveal your hand. Reveal cards from your deck until you reveal a card that isn’t a duplicate of one in your hand. Put it into your hand and discard the rest.,\N,35,5
  12. Jester,0,0,0,2,0,0,Each other player discards the top card of his deck. If it’s a Victory card he gains a Curse. Otherwise he gains a copy of the discarded card or you do\, your choice.,\N,163,5
  13. Fairgrounds,0,0,0,0,0,0,Worth {2v} for every 5 differently named cards in your deck (rounded down),\N,19,6